According to the New York Post, the battlefield might soon lose that eerie quietness as it becomes abundantly clear that Apple is poised to try and take a bite out of Nintendo’s handheld game business — via the iPhone. According to a few sources, Apple already has at least one major game developer on hand to aid in their desire to put the motion-based accelerometer in the iPhone to good use. While not perfected as of yet, gaming on the iPhone has already shown quite a bit of potential.
Nintendo on the other hand, has recently applied to patent tilt-sensitivity on the DS, making it one step closer to being a miniaturized Wii — and we all know how well both of these have been welcomed by the public. Will apple be able to capitalize enough on the momentum of the iPhone to have a snowball’s chance in Hades of taking a real fight to Nintendo? I seriously have my doubts on this one. Besides price being the primary roadblock, most people I know aren’t too thrilled about playing games on their phones.
Maybe Apple can change this, but I believe the lack of a dedicated set of buttons and controls for gaming is still a big turn off to most people. That, and Nintendo has already proven itself as a slayer of giants in the console and handheld market. You just can’t beat a great design with plenty of software backing it up and a price point the average family can afford. Good luck Apple. The handheld graveyard is littered with those that went up against Nintendo before.
[Via Kotaku — Thanks, Justin!]
Published: Aug 12, 2007 08:25 pm