While playing Zenless Zone Zero, you might get some items that mention an ‘Attribute Counter effect’ in its description. While most things are well-stated in the game, Attribute Counter effects are oddly lacking in proper guidance, so here’s everything you need to know about them.
What is an Attribute Counter effect in Zenless Zone Zero?
Arrtibute Counter effects are the result of hitting an enemy with a weakness to a specific Attribute. For clarity, Attribute here refers to the typing of an Agent. Rina, for example, is an Electric Attribute Agent, and she has an Attribute Counter when she hits a robotic enemy with Electric Attribute attacks. While this naturally results in robots taking more damage and increased Anomaly build-up from Rina’s attacks, specific items, such as the Unfettered Game Ball W-Engine, activate their effects based on this Attribute Counter, resulting in an Attribute Counter effect.
Using the Unfettered Game Ball in a more specific example, its description states that all Agents gain a CRIT RATE bonus for twelve seconds to any targets with an Attribute Counter effect triggered against them. If Rina is using the Unfettered Game Ball and hits a robot enemy with any of her Electric attacks, then the Unfettered Game Ball’s effect will activate and all your active Agents will get the CRIT RATE bonus.
From what I can tell, there is no hard indicator that an Attribute Counter effect has occurred, which does make taking advantage of the mechanic a bit more difficult. Thankfully, I’ve only found a few things in Zenless Zone Zero that specifically use it.