Ubisoft blames God of War for Prince of Persia’s problems

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Prince of Persia: The Sands of Time was one of the hottest games of the last generation and its two sequels were pretty damn popular too. However, this generation has not been so kind to The Prince, and Ubisoft believes that it’s all thanks to Kratos. According to Forgotten Sands‘ animation director, Jan-Erik Sjovall, the series lost fans to God of War, and now needs to win them back. 

“When we make questionnaires and we ask, ‘what did you play in the past?’ The answer’s ‘Prince of Persia’. ‘What do you play now?’ ‘God of War‘. ‘Would you play Prince of Persia again?’ ‘No, it’s not hard enough’,” confesses Sjovall. “So the idea [with Forgotten Sands] was clearly that we’d try to bring our old audience back, but also we’re winning a new audience.”

“A lot of people ask, ‘will you have gore in the game?’ It’d be fairly interesting. We want to have interesting fight sequences in there but not indulge in the violence like God of War does. We want to keep it interesting so the acrobatics, the story and the whole look are all supporting each other and people go, ‘yeah, I want to play that game’.”

I think it’s less about the fact that God of War is so consistently good (which is certainly is), and more the fact that the last Prince of Persia game was one of the most boring action experiences ever. Just make sure Forgotten Sands is actually fun this time, and we’re onto a winner.

God of War ‘pinched Prince Of Persia players’- Ubisoft [CVG]

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