Traveler’s Blessings explained in Destiny 2: The Final Shape

Well, would you look at that.

ikora and cayde 6 hugging destiny 2 the final shape

Completing Destiny 2‘s all-new The Final Shape campaign is just the start of our new adventure, from the looks of things. On top of farming for new guns and armor, there are new gameplay systems to interact with, too, and one of those are the new Traveler’s Blessings timed mods.

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While destination-specific mods are nothing new in Destiny 2, Traveler’s Blessings are a new way of handling this classic old feature. In much the same way as The Final Shape re-envisions tired old Destiny gameplay tropes, so too do Traveler’s Blessings find a new way to give you boons on the go. The bit that makes these destination mods interesting, for example, is that they’re quite powerful but also timed, which means you need to make good use of them while they’re active. Here’s how they work.

Traveler’s Blessings in The Final Shape DLC

There’s a grand total of 16 unique Traveler’s Blessing mods to be found while exploring the new Pale Heart location in Destiny 2. Compared to most other destination mods we’ve seen in the past, they are often extremely powerful, offering effects such as the ability to spawn explosive Void seekers on Void-damage kills. Since they’re timed, of course, this has allowed Bungie to be more experimental in what it does to balance these out. Further, Traveler’s Blessings are available exclusively while exploring the Pale Heart, meaning their effects will not be relevant in the grander Destiny 2 gameplay sandbox.

You can find Traveler’s Blessings simply by interacting with the Pale Heart in as many ways as possible: complete mission objectives, open chests, collect the local resource nodes, and so on. Mods will drop at random, which means there’s no way of knowing which ones of these you may or may not get.

Traveler’s Blessings are separated into two eight-item categories: the Flickering Blessings and the Pale Blessings. Flickering mods are player-applied, in that they only come into picture if the player triggers them to cause an effect in combat. Pale mods, on the other hand, are applied by interacting with the Traveler’s Flowers strewn across the Pale Heart, and they incur various survival and ability boons.

All Flickering Blessings in the Pale Heart

  • Traveler’s Animus: Defeating a combatant has a chance to drop an Orb of Power or a random elemental Orb.
  • Traveler’s Fervor: Sliding after sprinting for a short time sends out a burning line of fire in front of you, dealing Solar damage and incurring Scorched to affected enemies.
  • Traveler’s Abundance: Defeating combatants with grenades has a chance to spawn Special ammo; defeating combatants with Super damage has a chance to spawn Heavy ammo.
  • Traveler’s Transference: Sprinting for a short time applies Amplified; dealing melee damage to combatants while Amplified creates area-of-effect lightning bolts.
  • Traveler’s Multiplicity: Finisher final blows convert your thrown grenade into an additional frag grenade.
  • Traveler’s Diffraction: Defeating combatants with Void damage has a chance to spawn Void seeker rounds that seek out, damage, and Suppress other combatants.
  • Traveler’s Proliferation: Defeating combatants with Strand damage spawns Threadlings; defeating Powerful combatants spawns multiple Threadlings at once.
  • Traveler’s Sublimation: Rapidly defeating combatants with Stasis damage spawns a Stasis mine that damages and Freezes nearby combatants.

All Pale Blessings in the Pale Heart

  • Traveler’s Grace: Upon interacting with a Traveler’s Flower, gain the effect of another Traveler’s Blessing for a limited time.
  • Traveler’s Insight: Upon interacting with a Traveler’s Flower, gain increased Super ability regeneration.
  • Traveler’s Valor: Upon interacting with a Traveler’s Flower, gain increased Melee ability regeneration.
  • Traveler’s Facet: Upon interacting with a Traveler’s Flower, gain increased class ability regeneration.
  • Traveler’s Resurgence: Upon interacting with a Traveler’s Flower, gain increased Grenade ability regeneration.
  • Traveler’s Aegis: Upon interacting with a Traveler’s Flower, gain a regenerating Overshield for a limited time.
  • Traveler’s Remedy: Upon interacting with a Traveler’s Flower, gain increased health regeneration for a limited time.

Each mod comes with its own timer, wherein some last 10 or 11 hours, while others might only stick around for 3 or 4 hours at a time. This, combined with the Traveler’s Blessings’ random drop nature is likely what has allowed Bungie to make them as potent as they are. So, make sure to use them when you’ve got ’em!

My recommendation is to activate one of each of these mods whenever you’re going off to try and farm Pale Heart gear, as it’s bound to make the whole thing that much easier for the next couple of hours. Provided, of course, that you actually lean into the active Traveler’s Blessings in the first place!

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Filip Galekovic
A lifetime gamer and writer, Filip has successfully made a career out of combining the two just in time for the bot-driven AI revolution to come into its own.
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