CULVER CITY, CA – DECEMBER 14: Game designer Tim Schafer (L) and host Jack Black speak onstage at Spike TV's 2008 "Video Game Awards" held at Sony Pictures' Studios on December 14, 2008 in Culver City, California. (Photo by Kevin Winter/Getty Images for Spike TV)

Tim Schafer wants to make games for Nintendo consoles

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I’ve always been baffled by the fact that no Tim Schafer games have ever made it to a Nintendo console (that I know of anyway). The man’s irreverent sense of humor, general rejection of realistic visuals, and a focus on absurdity have always seemed like a good fit for Nintendo’s audience. I was sure that the alleged Brutal Legend Wii port was going to sell at least as well as the 360/PS3 versions. Turns out, Schafer might have been thinking the same thing, though his publishers thought otherwise.

According to Schafer — “Double Fine would love to make something for Nintendo’s fine machine, but it’s not up to us. It’s the publisher’s money, so they get to decide what platform to invest in. In other words, IT’S NOT OUR FAULT! I personally would have loved to make Psychonauts for the Game Cube. (Well, not literally me personally. I would have loved to tell someone else to make it, and I would have loved to watch them do it, and I would have loved yelling, “Faster! Faster!” as they worked.) I really hope we get a chance to make a game for the Wii some day. Why don’t you spam your favorite publisher with mail right now and ask them to send us money to make a Wii game?

Psychonauts and/or Brutal Legend port for the Wii and/or 3DS anyone?

Tim Schafer wants to make a Wii game, but the decision rests with publishers [GoNintendo]

 


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes