The director of the original Resident Evil 2 asked the remake director for ‘cute zombies DLC’

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Being eaten alive by corpses isn’t as bad if they’re adorable

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Hideki Kamiya, director of Resident Evil 2 and originator of such franchises as Bayonetta and The Wonderful 101, is no stranger to seeing his characters in the hands of other developers. Dante from Devil May Cry, Amaterasu from Okami, and of course, Leon and Claire from Racoon City are just a handful of his creations who have been taken in new directions without him.

It’s less often than he has one of his games recreated scene-for-scene, but that’s exactly what happened with the Resident Evil 2 remake. I asked him what he thought of the new game, and he said “There are some videos of me playing it somewhere, but you have to know that the director of the Resident Evil 2 remake is actually a friend of mine. We were coworkers, we used to go out drinking after work, so before the game was announced, he let me know of his intention to remake it. He asked if I have any recommendations or advice, and I told him ‘You’re the designer. It’s up to you.’ and that was the last time we talked about it before it was released.”

So, what did Kamiya think of it? “…after it was released, I was like ‘Holy Shit, this is really scary!'” he told me. “The next time I see him I’m going to ask ‘Can you make some DLC that’s a little less scary, with maybe some cute zombies or something like that? (laughs)”

If it was me that remade the game, I’d take that as a compliment. I’d buy that cute zombie DLC in a heartbeat.

Resident Evil 2 is available now on PS4, PC, and Xbox One.


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes