Today on Sup Holmes we’ll be visited by Brian and Andrew Allanson, the two brothers who created Two Brothers. We’ll be talking to them about what it was like to start their own studio from scratch, the risk they took on making a new Gameboy/Gameboy Color-style action RPG, what it was like working with Nintendo, how they’ve taken to the reception of Two Brothers thus far, their potential plans to patch the game, and much more. I’ll also do my best to squeeze as much as I can from them aboutY2K, their upcoming titles planned for PC, PS4, and Wii U.
Join us at 1pm PST/4pm EST for the full shebang!
About The Author
Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience
"Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1
"The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1
"I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes