PS4 Neo could ‘fundamentally change’ No Man’s Sky

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The new PlayStation 4 model Sony is likely announcing in September, currently referred to as “PS4 Neo,” could affect the future of just-release No Man’s Sky, Hello Games head Sean Murray told the Daily Star.

While this fly’s contrary to reports that Neo would only offer owners a performance boost and that games would have to be fundamentally in parity, Murray might just be over-excited here.

“If you play another game and if they do a remaster of that game, what they will do is up-res the textures and things like that. That’s because the base geometry, the base shape of the world, the way of playing is totally like lost, basically. 100s of people have worked on it thousands of hours to create what you see,” he said.

Because No Man’s Sky‘s enormous universe is procedurally generated, “more powerful hardware doesn’t just mean upgraded textures or a higher framerate. It means we can fundamentally change the experience.” Murray referenced the day-one patch notes that seemed to significantly change the game in example.

However, he continued, “With more powerful hardware, we can have more trees, more leafs on those trees. The density or immersion of worlds, or new types of worlds could exist.” And with the baked in discovery mechanics/elements, more diverse planets and whatnot seems welcomed, but I’m not sure that’s a “fundamental change.” Still, given the plan for Hello Games to continue to work on No Man’s Sky, it’s worth keeping an eye on in coming months.

PS4 Store hit No Man’s Sky would ‘fundamentally change’ on PS4 Neo, says Director [Daily Star]

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