There are a lot of passive traits in Palworld and a seemingly endless combination that you could possibly end up with for any individual Pal. Each trait has an effect on the Pal’s battle or base performance, so here’s what you need to know.
How do passive traits work in Palworld
If you’re looking for an epic battle partner, look for a Pal that has the Legend trait – it’s only found in Legendary Pals like Jetragon or Necromus, but it can be bred down into other Pals. This OP trait increases both Attack and Defence stats by 20% while also increasing movement speed by 15%. That explains why Jetragon is the MVP when it comes to mounts.
On the other hand, if you’re looking for Pals that can be of the most use on your base, you should probably avoid Muscleheads – this trait increases a Pal’s attack stats by 15% but at the cost of work speed, which falls by 50%.
If you’re looking for a faster mount, whether that be on land, water, or in the skies, you’ll need to look for a suitable Pal with the Swift or Motivational Leader traits as these increase the movement speed of your Pal.
Some traits are specific to certain captured Pals, such as the Legend trait detailed above, but even these can be bred down to other Pals if you feel the need. Breeding is a good way to create incredibly strong Pals, as the parents’ traits can be passed down to create the perfect Pals for any task.
Yes, I’m aware that this is technically Eugenics – as if Palworld wasn’t already morally questionable with the ability to enslave or slaughter humans as well as Pals.
How to find out which passive traits your Pals have
To discover which passive traits are connected to your Pals, simply interact with your Palbox and hover over one of your Pals. On the right-hand side of the window, you’ll see all the information about that Pal.
Passive traits are shown at the bottom of this panel. Yellow traits are considered favorable, with the number of up arrows corresponding to just how favorable. Red traits are considered unwanted traits, with the number of arrows showing just how bad these traits are.
Basic passive traits in Palworld
While some passive skills are reserved for strong Alpha Pals and their offspring, all Pals have at least one passive trait from the list below. Not all of them are considered good, mind you, so it’s worth ditching the faulty Pals or breeding out the bad genes:
Passive Skill | Effect | Tier |
---|---|---|
Abnormal | 10% less damage from incoming Neutral type attacks | +1 |
Aggressive | Attack increases by 10% Defense decreases by 10% | +1 |
Artisan | Work speed increases by 50% | +3 |
Blood of the Dragon | 10% increase to damage output when using Dragon type attacks | +1 |
Botanical Barrier | 10% less damage from incoming Grass type attacks | +1 |
Bottomless Stomach | Hunger increases 15% faster | -2 |
Brave | Attack increases by 10% | +1 |
Brittle | Defense decreases by 20% | -3 |
Burly Body | Defense increased by 20% | +3 |
Capacitor | 10% increase to damage output when using Electric type attacks | +1 |
Cheery | 10% less damage from incoming Dark type attacks | +1 |
Clumsy | Work speed decreases by 10% | -1 |
Coldblooded | 10% increase to damage output when using Ice type attacks | +1 |
Conceited | Work Speed increases by 10% Defense decreases by 10% | +1 |
Coward | Attack decreases by 10% | -1 |
Dainty Eater | Hunger decreases 10% slower | +1 |
Demon God | Attack increases by 30% Defense increases by 5% | +4 |
Destructive | Sanity decreases 15% faster | -2 |
Diamond Body | Defense increases by 30% | +4 |
Diet Lover | Hunger decrease is 15% less likely | +3 |
Downtrodden | Defense decreases by 10% | -1 |
Dragonkiller | 10% less damage from incoming Dragon type attacks | +1 |
Earthquake Resistant | 10% less damage from incoming Ground type attacks | +1 |
Easygoing | Active skill cooldown increases by 15% | -1 |
Eternal Engine | Maximum stamina increases by 75% (Only valid for mountable Pals) | +4 |
Ferocious | Attack increases by 20% | +3 |
Fine Furs | Sale price increases by 3% | +1 |
Fit as a Fiddle | Maximum stamina increases by 25% (Only valid for mountable Pals) | +1 |
Fragrant Foliage | 10% increase to damage output when using Grass type attacks | +1 |
Glutton | Hunger increases 10% faster | -1 |
Hard Skin | Defense increases by 10% | +1 |
Heart of the Immovable King | Sanity decreases 20% more slowly | +4 |
Heated Body | 10% less damage from incoming Ice type attacks When on mountable Pals, will keep rider warm in cold climates | +1 |
Hooligan | Attack increases by 15% Work speed decreases by 10% | +1 |
Hydromaniac | 10% increase to damage output when using Water type attacks | +1 |
Impatient | Active skill cooldown decreases by 15% | +1 |
Infinite Stamina | Maximum stamina increases by 50% (Only valid for mountable Pals) | +3 |
Insulated Body | 10% less damage from incoming Ice type attacks | +1 |
Logging Foreman | Players Logging efficiency increases by 25% | +3 |
Lucky | Work speed increases by 15% Attack increases by 20% | +4 |
Masochist | Defense increases by 15%Attack decreases by 15% | +1 |
Mastery of Fasting | Hunger decreases 20% more slowly | +4 |
Mercy Hit | Pals with this skill will not decrease an enemy Pals health below 1 | -1 |
Mine Foreman | Players Mining efficiency increases by 25% | +3 |
Motivational Leader | Players movement speed increases by 25% | +2 |
Musclehead | Attack increases by 30% Work speed decreases by 50% | +2 |
Nimble | Movement speed increases by 10% | +1 |
Noble | Sale prices increased by 5% | +3 |
Nocturnal | Pals with this skill will not sleep at night | +1 |
Otherworldly Cells | Attack increases by 10% Incoming Fire damage decreases by 15% Incoming Lightning damage decreases by 15% | +1 |
Pacifist | Attack decreases by 20% | -3 |
Philanthropist | When in a Breeding Farm, egg production time is reduced by 100% | +3 |
Positive Thinker | Sanity decreases 10% slower | +1 |
Power of Gaia | 10% increase to damage output when using Ground type attacks | +1 |
Pyromaniac | 10% increase to damage output when using Fire type attacks | +1 |
Remarkable Craftsmanship | Work speed increases by 75% | +4 |
Runner | Movement speed increases by 20% | +2 |
Sadist | Attack increases by 15% Defense decreases by 15% | +1 |
Serenity | Attack increases by 10%Active skill cooldown reduces by 30% | +3 |
Serious | Work speed increases by 20% | +2 |
Shabby | Sale prices decrease by 10% | -1 |
Sickly | Maximum stamina decreases by 25% (Only valid for mountable Pals) | -1 |
Slacker | Work speed decreases by 30% | -3 |
Stronghold Strategist | Players defense increases by 10% | +3 |
Suntan Lover | 10% less damage from incoming Fire type attacks | +1 |
Swift | Movement speed increases by 30% | +4 |
Unstable | Sanity decreases 10% faster | -1 |
Vampiric | Absorbs a portion of damage dealt as health Does not sleep at night | +4 |
Vanguard | Players attack increases by 10% | +3 |
Veil of Darkness | 10% increase to damage output when using Dark type attacks | +1 |
Waterproof | 10% less damage from incoming Water type attacks | +1 |
Work Slave | Work speed increases by 30% Attack decreases by 30% | +1 |
Workaholic | Sanity decreases 15% slower | +3 |
Zen Mind | 10% increase to damage output when using Neutral type attacks | +1 |
Pal-specific passive skills
Some Alpha Pals have specific passive skills that cannot be found anywhere else. The good news is that once you’ve battled and caught these Alpha Pals, you can then breed with them to hopefully pass down these rare traits to offspring.
Passive Skill | Alpha Pal | Effect | Tier |
---|---|---|---|
Celestial Emperor | Paladius | 10% increase to damage output when using Neutral type attacks | +3 |
Divine Dragon | Jetragon | 20% increase to damage output when using Dragon type attacks | +3 |
Earth Emperor | Anubis | 20% increase to damage output when using Ground type attacks | +3 |
Eternal Flame | Blazamut Ryu | 30% increase to damage output when using Fire and Electric type attacks | +4 |
Flame Emperor | Blazamut | 20% increase to damage output when using Fire type attacks | +3 |
Ice Emperor | Frostallion | 20% increase to damage output when using Ice type attacks | +3 |
Invader | Xenolord | 30% increase to damage output when using Dark or Dragon type attacks | +4 |
Legend | FrostallionJetragonNecromusPaladius | Attack damage increases by 20%Defence increases by 20%Movement speed increases by 15% | +4 |
Lord of Lightning | Orserk | 20% increase to damage output when using Electric type attacks | +3 |
Lord of the Sea | Jormuntide | 20% increase to damage output when using Water type attacks | +3 |
Lord of the Underworld | Necromus | 20% increase to damage output when using Dark type attacks | +3 |
Siren of the Void | Bellanoir Libero | 30% increase to damage output when using Dark and Ice type attacks | +4 |
Spirit Emperor | Lyleen | 20% increase to damage output when using Grass type attacks | +3 |