Image via Bungie

Most of Destiny 2: Into the Light will be sunset with The Final Shape

Ah, there's the catch.

From the very onset of its announcement, Destiny 2: Into the Light felt just a tad too good to be true. A new social space, the much-touted boss rush mode, a fan-favourite all-black Shader, awesome guns… With the latest TWID, then, Bungie confirmed that much of this is temporary.

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More specifically, Bungie has clarified that a fairly substantial portion of Destiny 2: Into the Light will leave the game with the release of The Final Shape DLC early in June. According to what we now know, everything included as part of Into the Light will be effectively sunset on June 4, with only the baseline Brave weapons — not the holo-foil ones, mind — and the Onslaught activity itself sticking around for Year 10. Bummer.

While this was highlighted on the official Into the Light release schedule, Bungie hadn’t chimed in to confirm the specifics of what was staying and what would be taken out of the game until this week’s TWID blog post, which is bound to disappoint many Guardians.

Destiny 2 players watch as ships leave in the distance
Screenshot by Destructoid

Destiny 2: Into the Light won’t be around permanently after all

In other words, we now know for a fact that all of the following content will leave Destiny 2 on June 3:

  • Pantheon boss rush mode, along with all of its Emblems, assorted Triumphs, and the Godslayer Title
  • Holo-foil Brave weapons
  • The Hall of Champions, all associated quests, the Shaxx reward track, and Arcite 99-40’s Brave weapon quests
  • Custom Parade armour sets
  • Superblack Shader (and all other Onslaught Shaders)

In The Final Shape, the Onslaught activity itself will be relegated to a dedicated activity node in the Vanguard Operations sub-menu, with Brave weapons dropping at random upon completing a match of Onslaught. The Weapon Attunement feature, too, will thankfully return sometime down the line as part of a post-Final Shape Echoes content release.

It goes without saying that this is less than ideal. Arguably, the most important bits of Into the Light are sticking around (i.e. the guns and Onslaught itself), but the loss of Pantheon will be the biggest problem. “As is the case with Moments of Triumph, these titles are meant to commemorate a unique moment of time and show others players your accomplishments during Destiny 2: Into the Light,” says the TWID. “When you see these in the future, you’ll know these are the Guardians that stood tall as we prepared to battle the Witness.” Whether that’s a good excuse to sunset a feature that many are eagerly awaiting, I do not know, but the community isn’t thrilled with this clarification.

Considering the comparison with Moment of Triumph, it’s possible that Pantheon may end up being a rotating annual activity instead of being a one-off, but it’s odd to see Bungie choosing not to clarify this bit, in particular. Whatever the case may be, this does sour things a tad, which is sad to see after Bungie managed to turn things around over the past couple of months.

With all of that in mind, make sure that you’ve farmed out the Parade armour sets, the Superblack Shader, and all the holo-foils you can get your hands on before they’ve all been eaten up by the FOMO monster. This is Destiny we’re talking about, after all.


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Image of Filip Galekovic
Filip Galekovic
A lifetime gamer and writer, Filip has successfully made a career out of combining the two just in time for the bot-driven AI revolution to come into its own.