Making sense of Atlas Reactor’s simultaneous turn-based combat

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It’s tricky

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Atlas Reactor is a tactical multiplayer game about predicting your opponents’ moves.

The twist is that although combat is turn-based, everyone’s “turns” play out simultaneously (albeit across distinct phases: prep, dash, blast, and move). It’s tough to convey how the system works in practice unless you have visual examples. Even then, it can be hazy.

This latest video sets up several what-if scenarios to help get the point across.

“I know he’s going to dodge, but what if he knows I know he’s going to dodge? What then?”

I’m going to be so far in my own head that I’ll lose, guaranteed.


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Image of Jordan Devore
Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.