LawBreakers features a few different aerial movement abilities

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Gameplay trailer shows four classes

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Two days ago we got the first reveal for Cliff Bleszinski’s new arena shooter LawBreakers. Today we get a brief look at the gameplay and if I had to describe it with one word, that word would be “motion.”

Each of the four classes shown has its own unique movement ability. Kitsune the Assassin has a grappling hook, which she uses to swing over the Grand Canyon. Breacher the Gunner has a floaty jump (and possibly a double jump — it’s hard to tell) and the ability to blind fire behind him. Maverick the Skirmisher is equipped with a jet pack and can ground pound for kills. Cronos the Titan is the only fighter shown rocket jumping.

Each of those have been done on their own, but typically arena shooters put everybody on the same playing field in terms of movement abilities (as with Tribes). The asymmetry here might be LawBreakers‘ big selling point.


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Image of Darren Nakamura
Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.