how to unlock fast travel teleporter in prince of persia the lost crown

How to unlock fast travel in Prince of Persia: The Lost Crown

Take me away.

PoP: The Lost Crown is a Metroidvania game, meaning it contains a sprawling map that’ll take many, many hours to fully explore. But to get from point A to point B quickly in Prince of Persia: The Lost Crown, you can unlock an option to fast travel using a Teleporter.

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Naturally, you won’t stumble on the option until you make some progress in the game. You’ll first need to get your feet wet by opening up the map more and more during the early part of the campaign. The feature that lets you move around the map quickly comes available in time. First, you’ll need to discover the remains of a broken teleporter.

Use a Homa Statue to fast travel in Prince of Persia: The Lost Crown

You can fast travel throughout Prince of Persia: The Lost Crown once you unlock the Homa Statues Network during the main quest, ‘The Abducted Prince‘. Soon after leaving the eastern forest, Sargon finds himself returning to the ‘Lower City’ district of the game. To the west is a room in the ‘Scholar’s Area’ containing a time anomaly and a broken statue:

How to unlock fast travel Prince of Persia: The Lost Crown broken teleporter
Screenshot by Destructoid

Attack the anomaly until it shatters, revealing your first reconstructed Homa Statue:

How to unlock fast travel Prince of Persia: The Lost Crown fixed teleporter
Screenshot by Destructoid

You can now use the statue to fast travel between the Scholar’s Area and ‘The Haven’, a safe place containing a shop and the blacksmith:

How to unlock fast travel Prince of Persia: The Lost Crown the connected teleporters
Screenshot by Destructoid

You’ll find additional broken Homa Statues over time, giving you more fast travel options in the game. The next one I discovered was in the ‘Day Temple’ area of the ‘Upper City’ district of the map.

day temple teleporter
Screenshot by Destructoid

You won’t see this place until you manage to run, screaming away from the horrors of the ‘Sacred Archives’. So far, leaving that place behind has given me the strongest feeling of relief I’ve had in the game. But I doubt it’ll be the last, especially now that I’m knee-deep in a putrid sewer. Oh well.


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Author
Image of Cameron Woolsey
Cameron Woolsey
A contributing writer, Cam has been playing games for decades and writing about them for about 15 years. He specializes in action RPGs, shooters, and brawlers, but will always make a little bit of time for indies and classics.