Hollow Knight has about a day left to hit some stretch goals

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Snug as a bug in a treacherous dungeon

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Hollow Knight‘s Kickstarter enjoyed a healthy beginning, keeping up a pace to hit the base funding goal of $35,000 AUD well within its run. For the final week of the campaign, developer Team Cherry has released the above trailer. Now it is setting its sights on stretch goals, and it has already knocked out the first two: additional areas and quests to explore.

The next big milestone is at $50,000, enough additional funding to cover the cost of releasing on the Wii U. With about a day left in the campaign and about $7,000 to go, it just might have a chance at it. The “weird and wonderful world” of Hollow Knight looks like one I want to explore; all the better if I can do that on the Wii U GamePad.


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Image of Darren Nakamura
Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.