Hades 2 Patch 1
Image via Supergiant Games

Hades 2’s first patch makes a big change to resource gathering

A new and improved Melinoë.

The captivating world of Hades 2 is the gift that keeps on giving, especially with the improvements of its very first patch. Even if it’s been a short while since its launch, the new update offers a ton of exciting new content to explore. Here’s what you can expect from Hades 2 Patch 1 patch notes. 

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All Hades 2 Patch 1 changes

The Sprint and Dash maneuvers in Hades 2 have undergone substantial adjustments, making movement speed more user-friendly. As Sprint is a new addition to the Hades series, Supergiant Games is fine-tuning its performance, and the result is a noticeably faster and more responsive movement.  

Dash has been enhanced with reliability, swiftly getting you out of attack recovery animations. On top of that, the Altar of Ashes’ The Swift Runner ability will have a quicker response with Dash. 

One of the standout features in Hades 2 Patch 1 is the enhancement to the Gathering Tool, allowing you to “gather from any resource point” after the tool has been unlocked. Instead of constantly searching for the right material, players can Prioritize a specific tool, causing its corresponding resources to appear more frequently. For instance, if you choose the Crescent Pick, more ores will be available for mining. I can’t tell you how often I’ve brought in the wrong tools during my runs, so fixing this will make things feel less tedious. 

Gathering Tools in Hades 2
Screenshot by Destructoid

There are plenty of other beneficial adjustments in Hades 2, from bug fixes to enhanced mouse/game controller inputs. Checking your current Gold will also be easier, as the Well of Charon will now display it. Gold inventory was previously tied with the Boon Info but has since been adjusted to get a clearer picture. 

For the complete patch notes for Hades 2 Patch 1, check out Supergiant Games’s list of changes below. However, a few later-game features are included, specifically regarding locations and character appearances. Turn away if you want to avoid getting spoiled. 

Hades 2 Patch 1 patch notes

General Gameplay

  • Your Sprint is innately faster and turning is more responsive; re-scaled abilities that boost this
  • You now can Dash out of many attack recovery animations more reliably
  • You now can gather from any resource point once you have unlocked the corresponding Gathering Tool ; you now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often

Altar of Ashes

  • The Swift Runner: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster now

Level Design & Environments

  • It is easier to Dash across chasms in Oceanus
  • Driftwood resources are more common in the Rift of Thessaly

Menus & UI

  • Using a Well of Charon displays your current Gold without the need to check your Boon Info
  • The Grasp Upgrade Tutorial in the Altar of Ashes will repeat if ignored
  • Added Patch Notes option to the Main Menu (where you can read this!)

Miscellaneous

  • Early encounters with Eris are less likely to occur; she also drops something of value…
  • Related, if this already occurred, look for a one-time bonus in the Crossroads while is present
  • Entries in the Book of Shadows are generally easier to reveal
  • You can gift Echo without having to wait around as long after conversing
  • Adjusted Animal Familiar upgrades invalidated by the Gathering Tool changes above
  • In the Hades Flashback, a hint will eventually play for players who don’t realize they are in control
  • Improved mouse selection in various cases
  • Improved support for some additional controllers
  • Abilities that boost Sprint speed display more-accurate numbers (generally lower than before)
  • Updates and fixes to translations in some languages

Bug Fixes

  • Fixed several issues with Dark Side (Selene)
  • Fixed Sun Worshiper (Apollo) sometimes preventing new foes from spawning
  • Fixed Fire Extinguisher (Hestia) not dealing damage as expected
  • Fixed Sister Blades Omega Attack not hitting reliably from certain angles
  • Fixed retaining the ability to block while afflicted with Twilight Curse (Selene)
  • Fixed various cases of foes sometimes spawning out of bounds
  • Fixed camera zoom-in getting stuck vs. in certain situations
  • Fixed cases where you could Dash out of bounds in the Crossroads
  • Fixed Fishing Pier events in the Crossroads not passing Whiles like other similar events
  • Fixed autolock not clearing as expected while using mouse controls
  • Fixed keyboard inputs sometimes getting stuck unexpectedly
  • Fixed several input issues switching from gamepad to mouse-and-keyboard controls
  • Fixed several issues playing in ultrawide resolutions
  • Fixed some visual effects vs. lingering between phases or after the fight
  • Fixed a Melinoë voice line repeating unexpectedly around the
  • Fixed various rare crashes
  • Fixed several text errors
  • Other minor fixes

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Kristina Ebanez
Staff Writer - Kristina has been a video game lover ever since she saw Solid Snake get under that cardboard box in Metal Gear Solid. She continues to show off her love for gaming and has been writing about it for more than two years. Aside from the Metal Gear Solid series, she enjoys playing The Sims, Call of Duty, Disney Dreamlight Valley, Horizon Forbidden West, Minecraft, and many more.