God of War dev: PSP was ‘doomed from the start’

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Ready At Dawn may have made a nice little name for itself developing God of War games on the PSP, but that doesn’t mean the studio is a big supporter of the device. In fact, co-founder Ru Weerasuriya believe the thing was dead on its feet from the outset.

“It was the first portable that Sony released — it’s a trial by fire,” he claims. “It’s a good platform and you can make amazing things on it. I think that we’ve tried as much as possible to prove that in the last seven years. But it was doomed from the beginning, that’s its biggest problem.

“It was doomed from the very get-go. There are some things which aren’t conductive to calling it a true portable gaming platform and calling it a connective platform, although it has wi-fi. There’s so many things that publishers and the manufacturer and Sony dropped the ball on — it’s natural, it’s the first one.”

Technically, “it’s the first one” isn’t an excuse when it’s half a decade old and has has been remade three times. Still, its longevity is an important issues, as is its sixty million worldwide sales. As a product, it hasn’t necessarily done too badly. As a creative outlet, however, and as a convenient, useful handheld console worth taking out of the house, I think it definitely faltered, if not outright failed.

PSP ‘was doomed from the start’ – God of War dev [CVG] [Image]

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James Stephanie Sterling
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