The Shadow of the Erdtree DLC for Elden Ring has undoubtedly been another success story for developer FromSoftware and publisher Bandai Namco, with it pushing five million copies in its first three days. However, many players have aired complaints with the DLC’s performance, particularly on PC, and FromSoftware may have found the cause of it: mouse control related software.
In a June 28 Tweet (as translated by Automaton), FromSoftware explained that Elden Ring‘s frame rate risks becoming unstable if you’re also running any sort of app that has to do with mouse control. As such, it’s worth disabling it to see if that improves the performance at all, not just for the DLC but for the base game too. At least one player, Twitter user ECHIZEN_KURAGE_, has said that this does work, saying their performance issues went away after turning off a mouse gesture app they were using. At the time of writing, though, it remains to be seen how widespread this solution is.
In the recent patch notes for Shadow of the Erdtree, Bandai Namco also confirmed it discovered a bug with the PC version that could be an alternative cause for the performance issues. For some reason, this bug automatically enables raytracing, which would hamper the frame rate on any PCs that aren’t powerful enough to run games with raytracing. Fortunately, there’s a very easy fix for this. You just have to go into Elden Ring‘s graphic settings and, if raytracing is turned on, simply turn it off.
If you’ve been struggling to enjoy Elden Ring on PC because of an inconsistent frame rate, hopefully either one of these solutions will be enough to resolve the problem. If not, then that’s something FromSoftware is ideally working on behind the scenes. The studio has already promised at least one more patch later down the line, which will include more bug fixes and balance adjustments.
Published: Jun 28, 2024 05:28 am