Image via New Blood Interactive

DUSK HD and its expansive Steam Workshop are now out

You can do quite a bit with the engine now!

DUSK may have a bit of a renaissance ahead, as the developer New Blood Interactive announced it’s released the optional DUSK HD remaster of the game. Its purpose is twofold: to celebrate the game’s fifth anniversary, and the release of its software development kit and the accompanying Steam Workshop support.

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“What started as a fun way to beef up the DUSK Steam Workshop,” says the announcement from New Blood Interactive, “soon evolved into a full-blown visual remaster thanks to the hard work of a group of very talented developers at New Blood under the supervision of David Szymanski, myself (Dave), our QA Lead Cam, Dev Support Lead Scott, and the rest of the New Blood crew.”

Citing extremely positive responses from the DUSK community, New Blood explains that the studio decided to take DUSK HD a step further than initially planned. The end result? DUSK HD is no longer just a Steam Workshop download, but a free DLC with its own Steam Store page.

DUSK’s modding scene is about to kick off

Even though the release of the DUSK software development kit, DUSK HD, and Dusk‘s official Steam Workshop are huge steps forward for the game’s modding scene, New Blood Interactive promises that there’s lots more where that came from. Notably, the current version of the DUSK SDK is, indeed, available for anyone to peruse and build custom maps (to the point where the game supports Quake and Half-Life levels by default), including custom texturework and audio.

However, modders can expect an even more comprehensive version of the SDK to come out in a few weeks’ time, allowing them to implement custom enemies, weapons, and entities into the game. This means that classic shooter fans have much to look forward to in the context of DUSK and its Workshop.

What’s really neat here is that New Blood Interactive did not fail to highlight the efforts of Ben “Zombie” Moir and David “Garumin” Bonin, who have rewritten DUSK from the ground up and remade the game’s visual assets, respectively. “Unbeknownst to [Zombie and Garumin], all the profits from DUSK for the month of December 2023 will be split between David and Ben,” says the blog.

Finally, the blog also points out that New Blood Interactive has hired three new developers as a result of their efforts in producing DUSK HD: Cody Lambert, Dom Antonazzo, and Lachlan Milne. The three will continue working for New Blood “across all [their] games” in the future, signing off on a very promising future for the studio.


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Image of Filip Galekovic
Filip Galekovic
A lifetime gamer and writer, Filip has successfully made a career out of combining the two just in time for the bot-driven AI revolution to come into its own.