Cyberpunk 2077 2.1 Patch Notes

My mod list just got a lot shorter

CD Projekt Red has unveiled the full details on Cyberpunk 2077’s 2.1 patch that went live on December 5, 2023. The changes coming to the game are pretty far reaching. 

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Phantom Liberty and update 2.0 were supposed to be the end of the road for Cyberpunk, but now the Ultimate Edition and this latest update are adding even more life to the game. In addition to new accessibility features, a slew of bug fixes, and significant rebalancing, 2.1 adds a slew of fan-requested features as well

The biggest changes include a fully functional metro system, new options to hang out with romance partners, and some light gang affiliation mechanics that respond to decisions players make during quests. 2.1 is an absolutely massive update that touches on everything from music players to motorcycle trips. Here are the update’s biggest highlights:

Keanu Reeves in Cyberpunk 2077

New features

  • V’s issue with their NCART City Pass is resolved and they can now travel between the 19 metro stations located throughout Night City on 5 different lines via fast travel or riding the train itself while gazing out the window and watching the world go by.
  • V will now be able to invite their love interest to spend some time together in any of the apartments. Hangouts are a repeatable, unlimited event that become available once the romance path with a given character has concluded.
  • You can now listen to the radio while on foot (or while riding the NCART train) using the new Radioport feature. Available while you explore, it switches seamlessly to car radio whenever you get in a vehicle and turns off when quest-specific music starts playing. It is now also possible to adjust the volume directly in the radio window.
  • Added replayable car races V can take part in after finishing The Beast in Me. Look for race flag icons on the map and win the races to get eddies and a discount for the Autofixer website. Additionally, we improved the racers’ AI to make them more competitive and made enhancements so that the whole experience is much more fun!
  • Sightseeing binoculars in various scenic spots have been added as another way to appreciate Night City’s vistas.

Quests & Open World

  • V can now be pursued by gangs after taking an aggressive approach toward them during certain gigs and main quests.
  • Gigs that involve stealing and delivering a vehicle can now turn into a car chase and a combat sequence.
  • Decorative vendors spawned inside some kiosks are now functional. Please note that food stands are not impacted by this change.
  • It is now possible to sit at various bars in Night City and interact with the vendors.

Gameplay

  • Improved the boss fights with Yasha Ivanov, Boris Ribakov and Adam Smasher. Smasher will now be able to activate Sandevistan.

Added new Cyberware: Feen-X and Cogito Lattice

  • Feen-X: Skeleton Cyberware – Cyberware Capacity cost: 16
    • Armor: 8/14/20/26/31
    • +250% RAM Regen Rate when available RAM is below 3/4/5/6/7
  • Cogito Lattice: Integumentary System Cyberware – Cyberware Capacity cost: 12
    • Armor: 18/27/36/45/54
    • +200%/210%/220%/230%/240
    • % Armor from this cyberware when available RAM is below 2/4/6/8/10
Motorbike in Cyberpunk 2077.
Image via CD Projekt Red.

Vehicles & Traffic

  • Opened the previously closed-off highway that spans Westbrook, Santo Domingo and Heywood.
  • It is now possible to lean while riding bikes. Use LShft/LCtrl on keyboard or Left Stick on a gamepad to make the rider lean – Up to lean forward, or Down to lean back. Leaning only changes your Center of Mass. Lean back and apply the gas to do a wheelie, lean forward and apply the brake to do an endo. Changing your Center of Mass changes how much traction you have at either end. Lean forward a little mid-corner to induce oversteer, lean a little back to induce understeer. In the air, lean forward/backward to do flips, steer to do spins!
  • Added 5 new bikes to purchase from the Autofixer website.
  • Added a new car – the Porsche 911 Cabriolet. Visit the Autofixer website for more details.
  • Added an option to mark vehicles as Favorite in the Call Vehicle menu.
  • Added an option to throw knives and axes while riding bikes.
  • Improved the melee animations when driving bikes in third person perspective.
  • Attacking an NPC driver will now cause their vehicle to swerve.

PC-specific

  • Ray Tracing: Overdrive Mode – exits preview status and includes several image quality improvements.
  • Introduced ReSTIR GI – Further improves path-traced lighting quality in RT: Overdrive mode, especially darker areas with no impact on performance, minimizes ghosting.
  • DLSS Ray Reconstruction – now available in RT Ultra and other RT modes with RT Reflections enabled.
  • Fixed an issue where V’s and NPCs’ skin could have a metallic-like effect when Ray Tracing was enabled.
  • Fixed an issue where some characters’ hair didn’t cast shadows when Ray Tracing was enabled.
  • Added support for DualSense controllers. If you experience issues with the game freezing on Steam when the controller is connected after the game is already launched, please make sure to change PlayStation Controller Support in Steam settings to “Not Enabled” instead of “Enabled” or “Enabled in Games w/o Support”.
  • Added support for Samsung HDR10+ GAMING for NVIDIA GPUs. To enable this feature, your display has to support the technology and have the “Game Mode” enabled. The HDR10+ GAMING toggle can be found in Settings in the Video tab.

Console-specific

  • [Xbox] Fixed an issue where a “Save failed – insufficient space” popup would appear when trying to save despite not reaching the save limit.
  • [Xbox] Added a new error message that will appear when Phantom Liberty is installed on an unsupported drive.

You can read the full patch notes on the official Cyberpunk website, and CDPR notes there are even more “improvements and fixes” to be discovered in the game itself. 

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Gabran Gray
Contributing Writer - Gabran has been an avid gamer since he was old enough to manipulate a keyboard and mouse. He's been writing professionally and covering all things video games since 2021.
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