Fighty a many-toothed boss in Cult of the Lamb

Cult of the Lamb, an action game with sinister base building, has the Devolver Digital stamp

Crawl through dungeons to grow your flock

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The best new game shown off at Gamescom: Opening Night Live was, without hesitation, Cult of the Lamb — an adorably messed-up dungeon-crawler-meets-base-builder.

Having recently watched Midsommar for the first time — I was a holdout, okay? — I am on this disturbing community wavelength. In terms of the out-and-about action, Cult of the Lamb seems like something fresh for Binding of Isaac fans to chew on without going through the same old motions. It reportedly isn’t an all-out roguelike, which is swell.

The two big bullet points that sell me on this sinister game:

  • “Collect and use resources to build new structures, perform dark rituals to appease the gods, and give sermons to reinforce the faith of your flock.”
  • “Explore a sprawling, randomly generated world, fight off hordes of enemies, and defeat rival cult leaders in order to absorb their power and assert your cult’s dominance.”

Taken on their own, the freaky-creature-slaying action gameplay and ritual-centric management sim angle are compelling enough, but packaged together with this vibrant cartoon aesthetic, I’m really feeling the overall vibe. And as a collaboration with Devolver Digital, you pretty much know it’ll be good, if not great. The track record doesn’t lie.

Developer Massive Monster is aiming for an “early 2022” launch on PC and consoles. At this rate, I’m expecting the first few months to be slammed with interesting games.


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Image of Jordan Devore
Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.