Computer Games Magazine goes the way of the (geeky, overclocked) dodo

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In Disney movies, longevity guarantees you a nice gold watch, a beautiful, yet matronly wife and a retirement bungalow in the hills overlooking Malibu; sadly, the real world was not part of Walt Disney’s fever dream of how things should be. Computer Games Magazine, the second longest-running PC gaming magazine in existence, is being shuttered (along with sister magazine Massive) by publisher, TheGlobe.com. Lacking the biting niche hipsterism of Vice or the up-to-the-bleeding-edge-of-the-minute coverage the Internet offers, Computer Games Magazine had been showing falling profits in recent years, and if there’s one thing I know about TheGlobe.com, it’s that they don’t stand for declining profits. Also, I know very little about TheGlobe.com.

If this article was being written by Rob, this is where you could expect to find some self-congratulatory comments about the death of print media and how Destructoid is taking over the world, but I prefer to masturbate in private. I will pose a question to all of you reading this, however; is there a chance that the recent failure of so many gaming magazines is due to the loss of interest in the inner-workings of the games industry by the new influx of casual gamers? You’ve got to admit, that while the Wii (and other inclusion-oriented ventures) brings Ma and Pa Scared-Of-A-Joystick into the gaming fold, they certainly don’t care who Tommy Tallarico is.

What say you? Speak now or go look at porn instead.

About The Author
Earnest Cavalli
I'm Nex. I used to work here but my love of cash led me to take a gig with Wired. I still keep an eye on the 'toid, but to see what I'm really up to, you should either hit up my Vox or go have a look at the Wired media empire.
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