Bloober Team responds to rumors about Silent Hill 2 remake release

Silent Hill 2

Lost in translation

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After word got around about Bloober Team’s remake of Silent Hill 2, the studio has released a statement clarifying certain details about the game’s forecast and readiness.

In the statement, Bloober says it doesn’t comment on rumors, but felt the need to clarify recent statements that were “taken out of context, due to inaccurate translations.”

This arrives after an interview with Bankier.pl was circled online, in statements that appear to have been mistranslated. Bloober says the company’s messages did not contain sales forecasts of specific titles, and that figure connected to Silent Hill 2 refer to the “potential success” of the type of games it will be focusing on in the future.

Additionally, Bloober clarifies the current state of the Silent Hill 2 remake’s development:

“It is also not true that we have announced that Silent Hill 2 is ready for release. Regardless of the development stage, all of our activities are focused on obtaining the highest quality for the finished product—the quality that fans of Silent Hill 2 deserve. We are aware that players are waiting for more information about Silent Hill 2. As soon as such information becomes available, we are sure that Konami, the publisher for the game, will share it with fans.”

Previously, translations had alleged the game was “technically ready”, but that looks to not be the case.

Back to Silent Hill

The Silent Hill 2 remake was revealed as part of Konami’s special Silent Hill broadcast last year, laying out a number of new releases for the series all at once. Bloober, known for its work on other horror games like The Medium and Layers of Fear, is taking up the task of remaking one of horror gaming’s most beloved entries.

So there’s a bit of pressure, is what I’m saying. I’m curious to see whether a new version of Silent Hill 2 can capture the same magic, considering how poorly received the HD Collection was. At the very least, Bloober has reaffirmed that it’s aiming for a “faithful” adaptation.

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Eric Van Allen
Senior Editor - While Eric's been writing about games since 2014, he's been playing them for a lot longer. Usually found grinding RPG battles, digging into an indie gem, or hanging out around the Limsa Aethryte.
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