The Space Hunt Event has dropped in Apex Legends, along with the second split of Season Shockwave, and it’s brought several changes to weapons and Legends all over.
All weapon and loot changes in Apex Legends Space Hunt Event
The Havoc Rifle has been slightly nerfed as the Turbocharger has been removed as a Hop-Up. R-99 has been slightly buffed and now has an improved recoil and damage fall-off has been increased.
Gun Shield Generator spawn rates have been reduced while Ultimate Accelerant’s rarity is now Purple (previously it was Blue). This item will spawn much less from now on and the movement speed while using it has been increased.
Here are all the weapon changes applied:
Havoc Rifle
- Removed Turbocharger as a Hop-up
R-99 SMG [Care Package]
- Damage fall-off at 11+ meters increased to 11
- Improved recoil
Ammo
- Ammo that spawns with a weapon will now always be a single brick, but with twice the ammo
Hop-ups
- Reduced spawn rate of Gun Shield Generator
- Removed Turbocharger from loot pool
Ultimate Accelerant
- Rarity increased to Purple (was Blue)
- Reduced spawn rate
- Increased movement speed while using
All Legend changes in Apex Legends Space Hunt Event
Coming to the Legend changes, Valkyrie has been buffed significantly. Her Missile explosion radius and Move slow stun duration are increased and she’s a Recon Legend now. The fire rate for launching her missiles has also been buffed.
Revenant on the other hand has been nerfed. His shield health is now reduced and the activation time is doubled. Here is a rundown of all the Legend changes:
Fuse
- Hard capped the max radius of the scan area to be 450 (+50% of default ring/flat surface)
- Disallowed mortar targeting on multiple objects within the players control to prevent perfect setups
Rampart
- Lowered delay before you can re-enter Sheila turret to 0.15s (was 1s)
Revenant
- Forged Shadows
- Reduced shield health to 50 (was 75)
- Activation time doubled
Valkyrie
- Now Recon Legend (was Skirmisher)
- Full Tank upgrade now includes a 50% reduction in refuel delay to 4s (was 8s)
- Gains Threat Vision while jetpacking, stays on until feet hit the ground/zipline
- Jetpack UI now has a ‘refuel delay’ timer
- More agile jetpack handling that feels similar to Valk’s release
- Various buffs to improve reliability and output from Tac
- Move slow stun duration increased by 50%
- Missile explosion radius increased by 20%
- Min attack range decreased by 25% (can hit enemies that are closer)
- Max missile travel time now 4s (was 4.5s)
- Fire rate for launching all missiles now 25 (was 18)
- Upgrades
- Aerial Expert: removed
- Full Coverage: moved to Level 2, added reduced Tac cooldown
- NEW Eyes in the Sky: ignores the LoS check on skydive HUD scan, increases HUD highlighting range by 40m
Published: Sep 18, 2024 03:32 pm