All League of Legends Season 15 changes

All League of Legends season 15 battle pass, reward, and gameplay changes

A Noxus-themed Season

On November 25, 2024, Riot Games detailed the upcoming League of Legends Season 15, a Noxus-themed season that will be the first for the year 2025.

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Alongside a Viktor rework, League of Legends will also undergo major changes to the gameplay, Battle Pass, and Rewards system in the popular MOBA. Here are all the changes you should expect in League of Legends 2025 Season 15.

Welcome to Noxus

Each season in 2025 for League of Legends will focus its seasonal structure on a different region in Runeterra, dictating the gameplay updates, modes, mini-games, and champions that come with each season based around the region. For League of Legends Season 15, the first season of 2025, it will revolve around Noxus, a mighty empire in Runeterra with a fearsome reputation.

For a bit of reference, Noxus is home to champions like Ambessa, Darius, Draven, Katarina, Riven, Rell, Samira, and Swain.

Following alongside Arcane Season 2, Viktor will be the focus of the season’s VGU (Visual and Gameplay Update), featuring new art, an updated backstory, and an overall better alignment for Viktor to his Arcane counterpart. His gameplay kit will mostly stay intact, aside from some slight functional and thematic changes to his ultimate, which will now get larger with every kill until it ends.

Also, a new jungle monster, Atakhan, Bringer of Ruin, will join in Season 15. The new epic jungle monster will spawn once per game at the 20-minute mark at the top or bottom side of the map, depending on which team has the most champion damage and kills at the 14-minute mark. Atakhan’s dark influence will cause Blood Roses to grow in the areas where champions have been killed, giving a small amount of XP and a permanently stacking Adaptive Force for every Blood Rose collected. Atakhan has two forms, with higher action games spawning the Ruinoous Atakhan, and lower action games spawning Voracious Atakhan. Atakhan’s addition will move the spawn times of Rift Herald and Baron Nashor to 16 minutes and 25 minutes.

Gameplay Changes

Alongside the Noxian invasion on the map, some new game mechanics, items, and runes are coming to Season 1 of 2025 for League of Legends. New Noxian-themed boot upgrades are available through a mechanic called Feates of Strength. Players can access these new enhanced boots by being the first team to claim two of the following three objectives:

  • First Blood
  • First Tower
  • First Three Epic Jungle Monsters

The team that accomplishes two of the three will gain slightly enhanced stats on their Tier 2 Boots and unlock a Noxus-themed final upgrade.

Tank items are getting small-scope adjustments, and a new item called Bloodletter’s Curse will be added, which will reduce the target’s magic resistance from repeated ability hits.

New Minor Runes will rebalance some vision-related options in the Domination Tree, including Deep Ward, Sixth Sense, and Grisly Memento. A brand-new addition to the Sorcery Tree, called Axiom Arcanist, makes ultimate abilities more powerful.

Nexus Turrets will now respawn after a set time after being destroyed, giving teams on the brink of defeat a better chance to coordinate a comeback.

The Summoner Spell Teleport will no longer instantly bink the champion after channeling, but the champion will instead visually travel across the map. Unleashed Teleport will cause the champion to travel faster when teleporting.

Reworked Battle Pass and Rewards System

With the League of Legends Season 15 update, the rewards system will be changed to better align each seasonal experience. Each season will feature an active Battle Pass with a free and paid track, priced similarly to the Event Pass currently existing on live servers. Rewards from the Battle Pass will be obtained directly through the tracks, removing the need for Event Tokens and the Event Shop.

All Seasons will now offer two Battle Passes themed around that season’s content, reducing the variety of unrelated rewards and focusing on actual game-relevant items. There will still be six Battle Passes each year, with each pass lasting for eight weeks instead of four. Most rewards that were previously scattered across various other reward systems will now be consolidated to the free version of the Battle Pass.

Progressing your Honor and Champion Mastery will also contribute to the Battle Pass, allowing players to earn 12 skins each year through the free pass, with half of them being themed around their respective seasons.

With these changes, loot and the crafting system that currently exists in League of Legends will be streamlined. Orbs will still be available, but other similar items like Masterwork Chests will be phased out to reduce redundancy and provide clearer rewards.

Overall, these are some pretty massive changes in both gameplay and the reward structure of League of Legends, but for the most part, they seem like solid changes and additions. Riot Games will surely release more information ahead of the League of Legends Season 15 and its January 2025 release date.


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Steven Mills
Staff Writer - Steven has been writing in some capacity for over a decade now. He has a passion for story focused RPG's like the Final Fantasy franchise and ARPG's like Diablo and Path of Exile. But really, he's willing to try anything.