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Image via Wizards of the Coast

All cards in the Secret Lair x Assassin’s Creed: Lethal Legends and DaVinci’s Designs Superdrops

Don't let them hide in the shadows.

Wizards of the Coast is launching two Secret Lair drops alongside the major Assassin’s Creed Magic: The Gathering set. These drops will contain ten unique cards that are perfect for Assassin’s Creed and MTG fans or collectors alike, bringing characters and gear to life like never before.

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Secret Lair drops compliment major set releases with incredible artwork, additional cards, or just alternate versions of cards that fans will find when they’re opening packs. Every drop is limited, meaning only those who purchase them when available or when stocks last will ever have them. As with every other Secret Lair drop, the Assassin’s Creed: Lethal Legends and DaVinci’s Designs Superdrops won’t be reprinted and will be a piece of MTG history you can own, play with, or keep in your collection forever.

Every card in the Secret Lair x Assassin’s Creed: Lethal Legends and DaVinci’s Designs Superdrops

As I mentioned above, there are ten cards in the Secret Lair x Assassin’s Creed: Lethal Legends Superdrop. These are split into two sets of five, so you can purchase either or both. I’m going to aim to get both because I love the shift in themes between the two. See below for the cards you’ll get in each set.

Both sets will be available from June 24, 2024, until July 14, 2024. Wizards of the Coast messed up the dates during the official WeeklyMTG livestream that revealed these cards, but Secret Lair confirmed the correct dates on Twitter.

All Secret Lair x Assassin’s Creed: Lethal Legends Superdrop cards

secret lair x assassins creed lethal legends superdrop
Image via Wizards of the Coast

These five cards are fairly straightforward and easy to understand. I have to say that Basim, Master Assassin sounds crazy and if you manage to pull off a win with his ability, then you’re a tactical genius.

  • Eivor, Raven Clan Champion: A 3/2 Legendary Creature and Human Warrior. Whenever a Warrior attacks, you can have its controller create a 1/1 white Warrior creature token that’s tapped while attacking. By paying one of each color mana, you can untap all attacking creatures. This also gives them Lifelink, Trample, and Haste until the end of the turn. After this phase, there will be an additional combat phase, but you can only activate this ability during combat.
  • Altair, Brotherhood Mentor: A 2/2 Legendary Creature and Human Assassin with Vigilance and Haste. Gets +1/+1 for every experience counter you have. Tap to deal one damage to a creature you don’t control. When that creature dies this turn, you gain another experience counter.
  • Amunet, Tyrants’ End: A 3/3 Legendary Creature and Human Assassin with Deathtouch and Haste. When Amunet, Tyrants’ End enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with Deathrouch and Haste.
  • Basim, Master Assassin: A 4/4 Legendary Creature and Human Assassin with Deathtouch. Other Assassins you control get +1/+1. whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.
  • Edward, Jackdaw Captain: A 3/3 Legendary Creature and Human Pirate. Other pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage but three or more pirates this turn.

All Secret Lair x Assassin’s Creed: DaVinci’s Designs Superdrop cards

secret lair x assassins creed davincis designs superdrop
Image via Wizards of the Coast

These five cards are all equipment, so you’ll be using them alongside those Assassins above in the inevitable Assassin’s Creed decks you build.

  • Blade of Selves: A 2 mana Artifact Equipment. Equipped creature has Myriad. Equip 4.
  • Conqueror’s Flail: A 2 mana Artifact Equipment. Equipped creature gets +1/+1 for each color among the permanents you control. As long as Conqueror’s Flail is attached to a creature, your opponent can’t cast spells during your turn. Equip 2.
  • Darksteel Plate: A 3 mana Artifact Equipment with Indestructible. Equipped creature has Indestructible. Equip 2.
  • Deathrender: A 4 mana Artifact Equipment. Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. Equip 2.
  • Whispersilk Cloak: A 3 mana Artifact Equipment. Equipped creature can’t be blocked and has Shroud. Equip 2.

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Image of Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp
Jamie is a Staff Writer on Destructoid who has been playing video games for the better part of the last three decades. He adores indie titles with unique and interesting mechanics and stories, but is also a sucker for big name franchises, especially if they happen to lean into the horror genre.