An image of Giant Crystal in Brighter Shores
Image via Fen Research

All Brighter Shores console commands

Don't sweat over it

Brighter Shores early access build has a host of different console commands available for the users, and they will help you surpass some of the limitations when it comes to general functionality.

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The new launch has been pretty popular among gamers, and its free-to-play nature has drawn in new players to the genre. So far, the console commands available in the game are largely basic in nature. In fact, they are mostly related to the settings side of things, rather than allowing you to use them as cheats. Nevertheless, some of them are incredibly helpful, and they allow you to bypass some of the limitations that are part of the default client.

Complete list of Brighter Shores console commands

Let’s first take a look at the full set of console commands available currently in Brighter Shores.

CommandFunction
build_stringprints the build string of the client
clearclears all console text
closecloses the console
fake_lost_contextsimulates losing the GPU context
fake_out_of_driver_memorysimulates running out of driver memory
fake_out_of_total_memorysimulates running out of total memory
getreturns the value of a variable
helpshows every available console commands and key presses
quitimmediately quits the client
resizeAttempts to resize the window according to the specified dimensions
setsets a variable value

As I mentioned, the console commands don’t help you to enable hacks like God Mode by any chance. Given the nature of Brighter Shores, that will be completely unfair on the general popular base, and allow some to gain an undue advantage.

There are variables as well that are part of the console commands. It’s best not to tweak with them, as they’re related to the developer side of things in Brighter Shores.

VariablesValues
show-zonestrue, false
roster-serversAny string
show-heap-memorytrue, false
sow-read-sync-profilingtrue, false
show-gpu-memorytrue, false
show-frame-profilingtrue, false
show-gpu-memorytrue, false
show-frame-profilingtrue, false
show-flute-debugtrue, false
vsynctrue, false
fencetrue, false
show-event-profilingtrue, false
show-speaker-compressortrue, false
debug-portable-eventstrue, false
fake-fluctuating-fpstrue, false
show-memorytrue, false
show-batch-profilingtrue, false
show-frame-timetrue, false
soundtrue, false
show-allocation-countstrue, false
show-frame-metricstrue, false
show-latencytrue, false
show-network-profilingtrue, false

Make sure not to change the default values of the variables unless you want to end up breaking something important inside your in-game client.


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