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ACE Team’s next game is Abyss Odyssey, a 2D platformer that contains roguelike designs and randomly generated levels. The developer’s intention is to have it feel like a fighting game, and have every single enemy feel formidable.
Developer Carlos Bordeu explains, “For instance if you’re fighting a skeleton in the game, it’s not just a simple enemy that moves forwards, backwards, and maybe just punches and throws bones. It’s a complex AI with an equivalent moveset to your own.”
That’s a pretty tall order, but I’m eager to see more.
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Published: Mar 5, 2014 02:00 pm