I cannot even tell you how many hours I’ve logged in Skyrim since the game came out in 2011. Across multiple platforms and versions, The Elder Scrolls 5 just doesn’t seem to end, and that’s just the vanilla experience. To say nothing of the countless mods you can get that extend playthroughs even more.
Take, for example, Lordbound (as spotted by PCGamesN). While it’s still in development, this pretty ambitious project, being made by ModDB user Arkay, promises over 60 hours of brand-new content, which includes tons of quests, many-a-dungeon, fully voiced NPCs, and even a new region. Check out the announcement trailer below.
The fact that the modder is promising to deliver “the biggest main quest you’ve ever played in Skyrim” is quite the bold claim. But with all the above and more, it feels like there’s just one more reason coming up as to why we can never stop playing TES5.
Skyrim is for life, not just for Christmas
Actually, let me break it down for you even more. This is what the mod description says you can expect in Lordbound (which is scheduled to be released in March of 2025):
- The land of Druadach, a dense new region larger than Solstheim, filled with quests, dungeons, events and activities, for you to enjoy.
- About 60+ hours worth of content through main questlines and side content.
- Over 40 quests, found through our many new settlements and exploring the world.
- Over 50 new dungeons, featuring the most epic spaces you’ve ever explored!
- The biggest main quest you’ve ever played in Skyrim, with choices and consequences that change the state of the valley.
- Join Lord Haelan on a quest to uncover the truth behind his family’s past.
- Assist the Imperial Legion in reclaiming the trade route to Jehanna.
- Support the Orcs of Garshakur, as they defend their new home against the Legion.
- Loot that you’ll want to carry over to your future adventures. New weapons, armor, spells, and surprising consumables.
- Fully-voiced NPCs and an original soundtrack!
I’ve said this so many times in the past, but it’s hard to wrap your head around just how much fan-made content there is for Skyrim. The game will be turning 13 at the end of this year. That’s over a decade of mods and community downloads that not only add to Bethesda’s original release, but actually improve it as well.
Why am I even telling you all this? There’s no way anyone reading right now isn’t aware of how long they can extend their time in Tamriel thanks to modders. Modding the game is as natural as sunlight.