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Image via Tinybuild

Streets of Rogue 2 gets explosive new delay, will instead be out in October

A new street date, if you will.

Tinybuild and Matt Dabrowski have announced that Streets of Rogue 2, the anticipated sequel to the hectic sandbox game, is having its Early Access debut pushed back to October 22, 2024. It was originally planned to be released on August 14.

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The press release states that Streets of Rogue 2 will take “additional time to sharpen its tools of destruction.” It doesn’t get any more specific with its details. In fact, when I initially read the PR, it sounded like it was excitedly announcing the launch date, and I had to re-read it to realize that it had an apologetic tone.

The original Streets of Rogue came out in 2019, and it currently enjoys a 96% “overwhelmingly positive” user review score on Steam. The game’s title should have been workshopped, and I had it confused for a different game for years before realizing that the two aren’t the same and that I should probably play Streets of Rogue. Then I set it aside because I’m a busy person and didn’t get into it for the first time until just now when I needed additional context.

The first game is sort of like a progression of miniature immersive sims, where you’re dropped on a randomly generated floor and have to complete objectives using only the skills on hand and items that can be found in the environment.

Streets of Rogue 2 is taking this to a more open world. There’s farming for some reason. The open world is apparently 10,000 times larger than a level in the first game. It promises “uncompromised” freedom. It looks like how I would imagine a Saint’s Row game would be if it went 2D.

Streets of Rogue 2 is now targeting October 22, 2024 for release on Steam Early Access.


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Zoey Handley
Staff Writer - Zoey is a gaming gadabout. She got her start blogging with the community in 2018 and hit the front page soon after. Normally found exploring indie experiments and retro libraries, she does her best to remain chronically uncool.