How to unlock Creative Mode in Sons of the Forest

Unleash your creativity. Eventually.

One of the best parts of any survival game is letting your creativity flow on your base and with the implementation of patch 1.0, Creative Mode has come to Sons of the Forest. Now, you can build to your heart’s content, but there is a caveat to that. 

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Creative Mode comes with an inventory filled with everything you’ll need to build, while also completely removing building animations. Anything that your imagination comes up with, you’ll be able to build it without the need to hunt for resources or send Kelvin to find them for you.

Even without the addition of Creative Mode, players have always been downright artistic with their base designs. 

As someone with more than a few hours sunk into this game, I’ve been left astonished by some of the designs that I’ve seen over the past year and, frankly, a little ashamed of my own lack of architectural flair. With Creative Mode now included within the game, we’re likely to see a lot of new, impressive builds over the coming months. 

How to unlock Creative Mode 

Creative Mode only unlocks after you’ve explored the islands, unlocked everything there is to unlock, traversed the Hell Cave with Timmy, and made your choice at the end of the game. In short, you’ve got to survive long enough to finish the game. 

If you want to complete the game as quickly as possible in an attempt to unlock Creative Mode, you can eradicate cannibals and any other source of terror from the island by activating Peaceful Mode. To do this, just start a new game in either Single Player or Multiplayer and select Peaceful as your game difficulty. A word of warning though, doing this will leave you very confused by the cutscenes, which still play.

Whether you choose to subject yourself to the horrors of the cannibals or not, starting a fresh save will give you a lot of time to build, demolish, move, and pinpoint the perfect location for your base before locking in your final interior and exterior design choices. That’s not all, though. If you do choose to start a new game, there are plenty of new surprises and experiences coming your way, so you’re unlikely to feel too upset about having to wait for that creative freedom.

About The Author
Paula Vaynshteyn
With her first experience of gaming being on an Atari ST, Paula has been gaming for her entire life. She’s 7,000 hours deep into Final Fantasy XIV, spends more time on cozy games than she would care to admit, and is also your friendly resident Whovian. Juggling online adventuring with family life has its struggles, but she wouldn’t have it any other way.
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