Valve to give a talk about physics at GDC on March 3 at 3 PM

Should be a good talk

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Sergiy Migdalskiy, a programmer at Valve, will be giving a talk at GDC this week at the start of the THIRD month on the THIRD day at 3 PM. According to Sergiy’s LinkedIn he has worked on games such as Counter-Strike: Global Offensive, Portal 2, Left for Dead, and its sequel. 

I personally won’t be there, but if you’re at GDC you might consider going. Seems like Sergiy might give a good talk about physics and you could learn a thing or two or THREE.

Physics for Game Programmers : Physics Optimization Strategies [GDC 2015]

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Jed Whitaker
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