Destructoid saves the world: XCOM hasn’t killed any of us yet

Filling my XCOM squad with Destructoid staff

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Last time on Destructoid Saves the World, I made strained addiction analogies (not the Kanye song) and found a work-related reason to play XCOM. Now if only I can find a work-related reason to do nothing but play Puyo Puyo Tetris for the rest of the year. A year-long charity stream, maybe?

We’re doing pretty well. We’ve a heavy in Chris Carter, a sniper in Jordan Devore. I think Wett Brett Makedonski is an assault and Kyle MacGregor a support. Holmes and Dixon might be there, too. It’s been a while. I’ve forgotten. And now I’m sure I’m bound to get them all killed and have to start replacing them with passed on staff, or maybe you, dear viewer.

Oh well.

Let’s continue our normal, Iron Man (no save scumming) game of XCOM (with Enemy Within expansion) and see if I can save the world with a squad full of those most suited for the job, people who write about videogames because they had one too many felonies to join the military.

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Steven Hansen
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