La-Mulana still may head to WiiWare in Europe/USA

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I’m pretty bummed that La-Mulana on WiiWare was canceled, though I fully understand why Nicalis can’t allocate any of its limited resources towards publishing La-Mulana on WiiWare. The good news is, the subsuquent interviews that Nigoro (La-Mulana‘s developer) granted regarding the game’s cancelation has spurred renewed interest in the game. According to their official blog “Some publishers have offered just after the interview was posted on the websites.

Having met some of the staff from Nigoro in person back in 2010, I know that their English is… not the best. Still, I think that quote is pretty clear. It makes sense that some WiiWare publishers out there would be interested in putting out La-Mulana, as unlike more WiiWare titles, the game has a built in following and a fair amount of buzz in the press. If i had the choice between publishing a random WiiWare game about bees and spelling or La-Mulana, my money would be on the game people had actually heard of.

The part that really gets me about this whole thing is Nigoro’s reasoning behind wanting to share the game with the world. 

However, to tell the truth, our primary reason for it is to set a example that Japanese indie game can be released. When we release the game overseas, which publisher will have working with us? Following La-Mulana’s example, are there publishers dig Japanese unknown good indie games? Japanese indie games world is untouched vein of gold. Japanese may not be going to dig it. Now, please dig for gold as you like!

I want a T-shirt that says, “Japanese indie games world is untouched vein of gold.”


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes